A very impressive and ambitious look at using this MMORPG game to teach a course on language arts and entrepreneurship. Angles Jurgensen really went above and beyond on this where it allows students to take on various roles including selecting a dragon as their avatar.
Jill Astren took on the topic of GBL and gamification and wanted to see if this could motivate learners to become more participatory.
SEL is a very hot topic especially at the Elementary level. Stefanie Crema questioned whether mobile technologies could be used to effectively teach in this area.
Brad Breitkreutz created a tool to help teachers and schools evaluate mobile apps.